OxygenOS
OnePlus2015–2016UI/UX Designer

OxygenOS

Defining the 'Fast and Smooth' experience for millions of OnePlus users.

Role

UI/UX Designer

Timeline

2015–2016

Platform

Android

Team

OnePlus Design

SketchPhotoshopAfter EffectsAndroid UI
View live

The Problem

Android overlays were often bloated and slow. OnePlus needed a lightweight, near-stock experience that still offered unique customization and a premium feel, the foundation of the brand's 'Fast and Smooth' promise.

The Solution

We designed OxygenOS to be cleaner than stock Android: focused on micro-interactions, dark-mode optimization, and gestures that felt instant and fluid. Every animation and accent was tuned so the software felt as considered as the hardware.

Key Tokens

Brand
#F50514
OS Accent
#00C3F5
Font
Slate

M+

devices shipped

100%

near-stock speed

60fps

target for motion

Restraint as a design principle

The brief was speed, perceived and real. That meant resisting the urge to add, and instead refining what mattered: clean typography, generous spacing, and a visual system light enough to disappear so the user's content could lead.

Motion that feels instant

'Smooth' lives in the transitions. I worked on micro-interactions and gesture choreography: the timing curves and feedback that make a phone feel responsive rather than merely fast. The best motion here is the kind you feel but never notice.

Personal without the bloat

Accent themes, ambient display, and the Shelf let users make the device theirs without burying them in settings. Customization stayed an invitation, never an obligation.

What I did

  • Designed core OxygenOS surfaces: settings, quick settings, lockscreen, shelf
  • Crafted micro-interactions and gesture motion for a 'fast and smooth' feel
  • Built accent-theme variations and dark-mode treatments
  • Contributed to the visual language across the OS and oneplus.com
Next Project

oneplus.com

Next Project